This project is for general animation production and technical verification in the development of photorealistic CG characters. Animation production will focus on the body in the current workflow.

Key Responsibilities

  • Facial and Body animation work using Maya
  • LookDev of facial expressions in UE
  • Verification of new technologies in the area of animation in the development of virtual humans

What we are looking for

Minimal requirements:

  • Have working experience with Maya
  • Have experience working with hand-applied animation
  • Knowledgeable experience with motion capture

Preferred skills:

  • Experience with Motion Builder
  • Working experience with MetaHuman

It will be great if you are:

  • Individuals who are eager to work with top-level CG creators in Japan.
  • Individuals who have passion to pursue animation in any way.
  • Individuals who aspire to create works that amaze people worldwide.
  • Individuals who prioritize teamwork and possess a collaborative mindset to achieve success together.



  • Full-time, Contract, Part-time or Internship, Sub-contract


  • Depends on experience and ability
  • Raise in salary
  • Bonus

Work hours

  • Discretionary work system/ Flex-time hours

Holidays and Vacations

  • Weekends and national holidays
  • 2 days off per week
  • Summer vacation
  • New Year(6 days of 12/291/3
  • Paid vacation
  • maternity leaveLast used example in 2023


  • Meguro-ku, Tokyo
  • On-site with Remote Flexibility


  • Social insurance (health insurance, welfare pension, etc.)
  • Commuting allowance (up to 25,000 yen)
  • Communication expense allowance (with limit)
  • PC rental
  • Water server
  • Referral system
  • No dress, hair code